Age/Gender: 25, Male
Location: Slough, England
Job: Croupier
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 395 / 400
Exp. Rank #: 98,488
Voting Pow.: 4.81 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 36
Music Reviews: 8
Trophies: 0
Stickers: 0
All Flash Reviews
36 Reviews | 0 w/ Responses
It's hard to take Sock seriously. He's by and far the cutest Harbinger of a Hellish Apocolypse I've ever seen.
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Is a reset button, or a restart button, or a return to Main Menu button. How well you do relys really heavily on whether you can complete the first lvl instantly, and the fact that there's no easy way to start over if you screw it up is hugely annoying.
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A tip to all those just starting, this game is all about using the boxes to keep your speed slow enough so you can react to things, yet fast enough to make the longer jumps. It's easy to avoid everything and ramp up huge speed, only to smack into a wall or go flying over a building into empty space.
More haste, less speed. :P
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Ear aching sound effects (when heard thousands of times), completely impossible to see where you are or where you're shooting. When things are small, the shots go through them with incredibly irritating regularity, and at 22,000 points or so, an enemy appeared that was straight away, literally as big as the screen. So I couldn't shoot it and my points went to 0 and stayed there.
WOOO! Make a sequel :P
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Could be better, I suppose, but it's still good for a couple of laughs. It's better than half the stuff on newgrounds. :P
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Worked for me fine on Newgrounds. As for the game itself, I personally found it a bit boring, though nice to look at. The upgrades need some work. The cannon upgrade didn't seem to do anything, enemies didn't seem to die any faster. And the add-on upgrade didn't seem to have any effect past the first one either, and considering the price, it doesn't seem worth touching. Also, the last boss bugged out for me too and just hung around doing nothing.
And on the subject of bosses, I hate bosses in games that have a huge pool of health and give no visible indication as to how much health they have left (or, indeed, if you're even damaging it) If they had something as simple as a health bar somewhere, of some sort, it would be worth an extra 2/10 for me.
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but it gets too easy too fast . Lvl 1-8 were fairly easy. 9-13 were very tough then round about lvl 14, you have a couple of EMP defenses (which means all your bunkers are more or less invunerable) and a few nukes. Never mind the 60 second timer, you have a garanteed win after about 40 seconds. I had a chuckle to myself when I was offered the chance to play infinite mode with my 9 fully upgraded nukes after lvl 20.
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but thats why I like it :P Most games of this type really put me off cause it's just a hotspot sweep and combining items from a list of seemingly hundreds. This might actually be the only point and click I've ever completed and I didn't really get frustrated with it as I usually do with games of this type. The style is a bit basic and theres a bit too much back and forth between the towers, but a solid game nonetheless.
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Random blocks, bumpers on, ai on full whack and you've got a fun game going. I'll bet its a load of fun playing against a mate. One small bug though. If you set the winning number of blocks needed to 3, you win once you push out 2.
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and great music. I seem to be about the only one who thinks the time limit is part of what makes the game such fun. I get the feeling a sandbox mode would get boring fairly quickly.
A mode where you only have a limited amount of wind to see how much damage you can do. Or maybe wind that slowly recharges. Perhaps even a mode where you only get one single ball of hail to start. Something for a sequel perhaps. :)
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